The first featuring a completely new set of survivors as they make their way through Vatican city all the way up to the Roman Colleseum.
StoryĪftermath introduces two brand-new chapters into the WWZ universe. The game is filled with bugs, poor design choices, or missing concepts altogether. It is most definitely the definitive way to experience WWZ, but that doesn’t mean that it’s a masterpiece or even halfway there. Upon playing Aftermath myself, I came away with just as many pros as I did cons. It not only included the base game but all of the previously released content found in the GOTY edition as well as a plethora of new editions coming from the Aftermath expansion. Over the summer though, Saber Interactive announced an expansion that no one saw coming, World War Z: Aftermath, marketed as the all-in-one ultimate way of how you should experience WWZ. While it may not have been a ground-breaking title, it did try to introduce a couple of new ideas to the genre that hadn’t been seen before, such as the mega-hordes of zombies that appear throughout it. Based on the book and film of the same name, Saber Interactive’s 2019 title, World War Z offered players a Left 4 Dead-like co-op survival title with a third-person perspective.